It’s almost the end of the month and you haven’t paid your bills yet! On top of that, it turns out… You don’t have enough money! Quick, you need to get some cash NOW and pay those bills before you get evicted! So get out the door, find a job and go make some money! Oh yeah, I almost forgot. Don’t forget to eat… Crap! I’m broke…
Crap! I’m Broke is a fast paced, hectic, money making frenzy. The player must take on mini game-style jobs around town to pay their bills on time and buy food without being evicted or starving to death.
Crap! I’m Broke is a browser-based game available on a variety of online Flash game portals and was released in February 2015.
Best Art Direction
Crap! I'm Broke has visuals inspired by the Cubist and Art-Deco art movements. These art styles are semiotically associated with the business, industrial, and economic turbulence of the early 20th century. The architecture for New York's Empire State Building, for example, is in the Art Deco style and is strongly associated with work and business. Cubism and Art-Deco felt like a good fit for a game about the everyman trying to get by in the economy-fueled day to day existence. Crap! I’m Broke has received attention from a variety of countries. Spontaneous "Let's Play" videos of Crap! I'm Broke and previously sold browser game Hodag Snag have been uploaded by people in countries all over the world including China, Brazil, America, Russia, Ireland and France. The international appeal of Crap! I'm Broke could be partially thanks to the themes and abstract art style of the game. Being broke and needing to get work is a phenomenon people all over the world are familiar with and many have experienced first-hand. This, along with the abstract depiction of the world and nameless protagonist, mean that players can easily understand the scenario, relate to the protagonist’s situation and immerse themselves in the game regardless of their background or nationality.