Puzzle-platformer game designed for Windows touch-screen. The player plays the part of a robot vehicle exploring an alien planet, gathering minerals along the way to take back home. With a jet propulsion system and a mushroom-shooting cannon the robot manoeuvres past giant rocks and is able to reach floating stone plateaus and the sparse areas of sunlight where it can recharge its batteries.
With a public choice award under our belt (Twente Gaming Event 2014) and an upcoming official release on Windows Store (October 2014), we are very happy with the game we have created in approx. six months as part of an assignment for the HEIM technical museum in Hengelo. We feel the game is ready for a bigger challenge, and as such we're hoping for a nomination as Best Student Game 2014 to give our team a big boost as we continue to grow as Game Developers. In advance we already wish to thank the judges for taking the time to review our game!